Swinburne University of Technology

Certificate IV in Digital and Interactive Games

ICT40915

Hawthorn

This certificate introduces you to drawing, 3D modelling, animation and range of other creative learning essential for an entry-level role in games design.

There are multiple ways to study Certificate IV in Digital and Interactive Games with Swinburne University of Technology

  • $3,000*

  • Compare

  • Gov. subsidised (VIC)

    Additional fees may apply

    • Start
    • Duration
    • Delivery
  • Hawthorn

    • March 2017

    • Full time (12 months), Part time

    • In class

    In class Full time (12 months), Part time

  • Hawthorn

    • August 2017

    • Full time (12 months), Part time

    • In class

    In class Full time (12 months), Part time

  • $7,950*

  • Compare

  • Full price

    Additional fees may apply

    • Start
    • Duration
    • Delivery
  • Hawthorn

    • March 2017

    • Full time (12 months), Part time

    • In class

    In class Full time (12 months), Part time

  • Hawthorn

    • August 2017

    • Full time (12 months), Part time

    • In class

    In class Full time (12 months), Part time

*Verified February 2, 2017. Prices and fees are advertised by the provider and may be estimates only. Prices and fees can vary or change. Please check with the provider before enrolling. To learn more, read our editorial policy.

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How it works

Entry Requirements
Relevant work experience

One, some or all of these entry requirements must be met. Check with the provider before enrolling.

Recognition
Nationally recognised under the Australian Qualifications Framework.
Assessment
Coursework, assessment

Course Overview

By completing this qualification successfully you’ll acquire skills and knowledge that prepare you for employment in one of the roles listed below.
  • 3D Games Animator
  • Animation Assistant
  • Games Designer

Course Content

To obtain a Certificate IV in Digital and Interactive Games with Swinburne University of Technology, you’ll need to complete some or all of the following units of study successfully. Units may vary or change so check with the provider before enrolling.

A total of 16 Study Units must be completed to attain this qualification.

Core Units

4 Core Units must be completed to attain this qualification.

  • Participate effectively in WHS communication and consultation processes
    BSBWHS304

  • Produce an interactive game
    ICTGAM401

  • Contribute to copyright, ethics and privacy in an ICT environment
    ICTICT418

  • Work effectively in the digital media industry
    ICTICT419

Elective Units

12 Elective Units must be completed to attain this qualification.

  • Generate design solutions
    BSBDES401

  • Create 3D digital models
    CUFANM303A

  • Develop drawing skills
    CUVDRA201A

  • Produce and edit digital images
    ICTDMT403

  • Design and apply simple textures to digital art
    ICTGAM302

  • Identify and apply principles of games design and game playing
    ICTGAM402

  • Write story and content for digital games
    ICTGAM405

  • Create visual design components for interactive games
    ICTGAM406

  • Develop 3-D components for interactive games
    ICTGAM410

  • Support small scale ICT projects
    ICTPMG401

  • Apply introductory programming techniques
    ICTPRG301

  • Automate processes
    ICTPRG405

Course Provider

For more than 100 years, Swinburne has been committed to innovative education, producing outstanding graduates and delivering enduring outcomes for our industry partners. With a focus on science, technology and innovation, our reputation for high quality, engaged teaching and research is reflected in Swinburne’s consistent ranking among the top 3% of universities in the world.

Registered
1998
Courses
227
Provider Type
Government
Restrictions

No Restrictions